![]() ![]() Graphics are OK, nothing to write home about, but nothing to complain about either. For such an old game it has aged very well. Character design, music, voice acting and environments (though those are quite a low resolution) are all pretty much flawless. Very well written dialogue with clever jokes and a bit of cynicism and dark humour thrown in once in a while. Very well written dialogue with clever jokes and a bit of cynicism and dark humour Some of the best writing I've ever seen in a video game. Some of the best writing I've ever seen in a video game. It's about the questions that plague everyone regarding beyond. (Which is what a lot of people who aren't steeped in the adventure genre don't quite get.) This game is about the Land of the Dead. Playing Grim Fandango isn't about the jaw dropping graphics, or the smooth textures, or the latest in whiz-bang technology. You'll be rewarded with the texture, style, and nuance of a finely crafted masterpiece. But.if you're in the second category, and you haven't played this yet? Then why, oh why, in the name of all things holy or not, are you even bothering to read this review? Get on your favorite platform, and get this ASAP. They don't seem to make 100% logical sense, and the game certainly isn't going to highlight the puzzle piece with a glowing exclamation point, or halo to let you know what you've missed. (Much in the same way that Animal Farm is much more than just a story about talking animals running amok.) Some of the puzzles are just.odd. The game is about the sum of the parts being greater than an equal to the whole. If you're in category #1? Avoid this game at all costs. The "reading between the lines" of the morals, and themes of the story itself. 2.) Those who want to explore the nuances of the game. 1.) Those who expect a very logical, concise set of puzzles, with a nice wrapping of a story around it. However, I've noticed two differing styles of understanding this. However, I've noticed two differing styles of understanding Nostalgia aside, this is still one of the best adventure games ever created. There is just not a bad thing i can say about it.Nostalgia aside, this is still one of the best adventure games ever created. Overall, this game is simply a masterpiece on all fronts. I hear some things from others about the music being redone, and the aspect ratio changed, but for me non of that matters, for this is the only Grim Fandango experience i have played. Pairing that with tank controls make it a full retro experience. Some things i can talk about though is the enhanced textures, which can be changed to original by the push of a button. Remaster wise, I cannot speak too much for not playing the original. I actually played the game through a second time with tank controls, not for the trophy, but so i can play the game the way it was meant to be played. The default control is scheme is NOT tank controls, you must change this from the options screen. Now, i could complain about the counter-intuitive "tank controls", but even they got that right. A hefty challenge is what i like to see in a PAC game, which most new ones seem to lack. While some might complain about the immense difficulty that some of the puzzles boast, with the answers being extremely cryptic,but i don't mind at all. The gameplay is your standard point and click stuff: walk around, talk to people, pick up stuff, solve puzzles, it's all great fun. All the characters are well voice acted, and the dialogue is consistently funny. The story takes you to a variety of different locations, from the ocean-side town of Rubacava, to the very gates of the 9th underworld itself. Even background characters that you only share 2 or 3 lines with are interesting. The story in entrancing, keeping you locked in it's world of fantastic writing and original, developed characters. There is not anything bad i can really say about Grim Fandango. I can say now that i regret not getting Grim Fandango back in the day, for it is now in my top ten favorite games of all time. ![]() Now here we are, 2015, point and click now being a favored genre of mine, especially taking a liking in old ones. I just didn't think it seemed appealing, probably due to the point-and-click genre dying down at that point. I just didn't think it seemed appealing, probably due to the point-and-click Grim Fandango was a game i originally had no interest in in 1998. Grim Fandango was a game i originally had no interest in in 1998. ![]()
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